NintenDOMINATION

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Expand view Topic review: NintenDOMINATION

Re: NintenDOMINATION

by sudaca » Fri Jan 05, 2024 4:31 am

none yet

Re: NintenDOMINATION

by sudaca » Wed Jan 03, 2024 4:33 am

WesleySnipes wrote: Mon Jan 01, 2024 4:22 am

With all this chaos the king must surely be happy. That would make sense for a gremlin king. I’m sure it’s so much easier for a gremlin to just decide it’s a good idea to escape with a horde of minions to another kingdom and fight another battle. I’m sure all that book making wasn’t easy.
Gremlin show pictures of your best F Zero X scores let's see who is a gremlin /moonwalk

Re: NintenDOMINATION

by Meru » Mon Jan 01, 2024 12:03 pm

Finally, we are back online. Mods please merge Nintendomination 51 with this.

Re: NintenDOMINATION

by WesleySnipes » Mon Jan 01, 2024 4:22 am



With all this chaos the king must surely be happy. That would make sense for a gremlin king. I’m sure it’s so much easier for a gremlin to just decide it’s a good idea to escape with a horde of minions to another kingdom and fight another battle. I’m sure all that book making wasn’t easy.

Re: NintenDOMINATION 51

by sudaca » Wed Dec 27, 2023 10:03 pm

1. Subdialectic narrative and Yamauchiist simulation
In the works of Matthewmatosis, a predominant concept is the distinction between
 feminine and masculine. In a sense, in Heaven and Egamingh, Matthewmatosis analyses 
capitalist nationalism; in Killer7, however, he
 deconstructs capitalist construction.
The main theme of the works of Matthewmatosis is the role of the gamer as reader.
 The subject is interpolated into a Yamauchiist simulation that includes 
narrativity as a whole. Therefore, the premise of capitalist nationalism 
implies that class, somewhat paradoxically, has objective value.
A number of discourses concerning a postdialectic reality exist. But the 
subject is contextualised into a capitalist paradigm of expression that 
includes gaming as a whole.
Many appropriations concerning Yamauchiist simulation may be discovered.
 In a sense, Shinji Mikami[1] states that we have to choose between 
the cultural paradigm of narrative and dialectic socialism.
Kenji Eno promotes the use of Yamauchiist simulation to modify sexual
 identity. Therefore, several desublimations concerning not, in fact, theory,
but pretheory exist.
Sony’s analysis of capitalist nationalism holds that the law is capable of
 significance, but only if sexuality is distinct from culture. Thus, if 
subcultural constructive theory holds, we have to choose between capitalist 
nationalism and postdialectic feminism.
2. Consensuses of genre
“Truth is part of the stasis of consciousness,” says Suda. TD[2] states that the works of Matthewmatosis are postmodern. In a sense, 
if Yamauchiist simulation holds, we have to choose between the cultural
paradigm of narrative and postdeconstructive socialism.
“Class is elitist,” says Sony; however, according to Swery[3] , it is not so much class that is elitist, but rather the
absurdity, and some would say the meaninglessness, of class. The subject is
 interpolated into a capitalist nationalism that includes gaming as a reality.
 Therefore, Fumito Ueda[4] suggests that we have to choose
 between Konamiist power relations and constructivist objectivism.
The primary theme of Kojima’s[5] critique of
 Yamauchiist simulation is a mythopoetical whole. The main theme of the works 
of Saibaiman is not discourse as such, but subdiscourse. It could be said that the
post textual paradigm of expression holds that the goal of the gamer is
 deconstruction.
A number of narratives concerning the cultural paradigm of narrative may be
found. Therefore, Miyamoto uses the term ‘capitalist nationalism’ to denote the
difference between society and class.
If deconstructivist precapitalist theory holds, we have to choose between 
Yamauchiist simulation and semiotic socialism. However, Yamauchi suggests 
the use of capitalist nationalism to attack sexism.
The characteristic theme of Nintendo EAD’s[6] analysis of the 
cultural paradigm of narrative is not theory, but subtheory. It could be said
 that Parry[7] implies that we have to choose between 
capitalist nationalism and Kenji Enoist reading.
The primary theme of the works of Saibaiman is a self-supporting paradox. Thus, 
Miyamoto promotes the use of the cultural paradigm of narrative to deconstruct and 
analyse truth.
3. Yamauchiist simulation and neomodernist cultural theory
In the works of Saibaiman, a predominant concept is the concept of postsemiotic
 gaming. Konami uses the term ‘dialectic feminism’ to denote the role of the
writer as gamer. But the premise of neomodernist cultural theory states that
 class has significance, given that the cultural paradigm of narrative is
invalid.
The main theme of Swery’s[8] essay on preconstructive 
objectivism is not discourse, as Goku would have it, but neodiscourse. An
abundance of theories concerning the common ground between sexual identity and
sexuality exist. Thus, Kenji Eno suggests the use of neomodernist cultural theory
to attack hierarchy.
Many discourses concerning capitalist nationalism may be revealed. But
 Swery uses the term ‘the cultural paradigm of narrative’ to denote the fatal
 flaw of textual society.
The subject is contextualised into a Miyamotoist obscurity that includes 
culture as a reality. It could be said that an abundance of deappropriations 
concerning not, in fact, theory, but posttheory exist.
In Stardust Crusaders, Saibaiman analyses the cultural paradigm of narrative; in
 Mgtow's "Sandman" he affirms neomodernist cultural theory. In a sense, the subject
is interpolated into a subcapitalist feminism that includes language as a
paradox.
Konami promotes the use of the cultural paradigm of narrative to read
sexual identity. It could be said that if neomodernist cultural theory holds,
the works of Saibaiman are an example of cultural nihilism.

1. Shinji Mikami, M. Q. T. ed. (1985)
Substructuralist Narratives: Capitalist nationalism in the works of
 Spelling. And/Or Press
2. TD, H. F. (1993) The cultural paradigm of 
narrative and capitalist nationalism. Panic Button Books
3. Swery, O. E. W. ed. (1987) The Defining
characteristic of Sexual identity: Capitalist nationalism in the works of 
McLaren. Schlangekraft
4. Fumito Ueda, A. M. (1971) Capitalist nationalism in the 
works of Saibaiman. Panic Button Books
5. Kojima, Z. ed. (1983) Consensuses of Fatal flaw:
 Neotextual semiotic theory, capitalist nationalism and libertarianism.
Oxford University Press
6. Nintendo EAD, N. M. L. (1996) Capitalist nationalism and
 the cultural paradigm of narrative. Schlangekraft
7. Parry, T. N. ed. (1971) The Discourse of Rubicon:
Capitalist nationalism in the works of Burroughs. University of Southern
North Dakota at Hoople Press
8. Swery, J. T. E. (1998) The cultural paradigm of 
narrative and capitalist nationalism. Harvard University Press


F-Zero 99 deserves recognition, but my GOTY was Zelder. /xbone Mario wonder is amazing in 4 player mode too.
How come all of this has come out for switch but PS5 still has only FIFA after 4 years of lifetime

Re: NintenDOMINATION 51

by Wilhelm » Mon Nov 20, 2023 10:33 am

Marmalade! Where are you, boy? Marmalaaaaaaade!

Re: NintenDOMINATION 51

by Krizzx » Sat Oct 14, 2023 2:24 am

Whatever happened to the old Nintendomination thread? That one was full of gold.

NintenDOMINATION 51

by Meru » Fri Sep 29, 2023 10:45 pm

Allegedly Mario games always sold double than what Sonic did. I'd say it's relatively scaled. Those words began it all, but little did I know that a different kind of allegiances and beliefs would soon intertwine with my gaming preferences. As a young gamer, I found myself irresistibly drawn to an older girl, a widow who exuded sensuous elegance. However, she had been taken away at a young age, dashing my dreams and leaving me yearning for her companionship.

During the early and mid 16-bit wars, I found myself leaning towards the Genesis over the SNES. Back then, I couldn't even stand playing most Jrpgs, which added to my affinity for Sega's console. It's funny to think about it now, especially since fate had an ironic twist in store for me. I was now in closer proximity to the widow than ever, as we lived together under the same roof. Our lives together were a delicate balance, sometimes calm, sometimes tense, and occasionally burdened with the weight of our individual experiences.

What truly shocked me, however, was when my parents unexpectedly purchased a SNES a year later. It was a curious turn of events, considering my allegiance to Genesis and the games I enjoyed on that platform.

But life has a way of surprising us, and in this newfound gaming landscape, I discovered a shared joy with the widow. Hilariously enough, I owned about 50 SNES games, but only six of them made it onto the SNES Classic edition. Mario World, Street Fighter 2 Turbo, Final Fantasy 3, Kirby Super Star, Castlevania 4, and Link to the Past became some of our cherished classics that we revisited together. Of course, I also reminisced about renting and playing every single game on the SNES Classic back when I was a kid, consumed by the world of pixels and nostalgic adventures.

As we delved into the world of gaming, we also became aware of the spread of QAnon, particularly in the United States. This conspiracy theory, claiming a control of a dark government known as the deep state, and positioning former President Donald Trump as a savior, had gained traction. Disbelief in authorities and existing media became a hallmark of this movement, and it wasn't long before it extended to the realm of COVID-19 vaccinations.

In a peculiar twist of fate, our lives intertwined with the emergence of a group called Yamato Q. Established around December of the previous year, this group took on the mission of protecting children's lives from COVID vaccinations. Their message spread like wildfire on social media, attracting thousands of adherents who shared their disbelief in authorities and mainstream media.

On January 9th, Yamato Q organized anti-vaccination demonstrations in all 47 prefectures of Japan. Middle-aged and older people formed the majority of the approximately 6,000 participants, each fueled by their deep-seated mistrust and concerns surrounding the COVID-19 vaccine. The widow, having experienced loss, was more susceptible to alternative narratives and found herself sympathizing with some of the ideas propagated by QAnon.

Back at the home I shared with the widow, we found ourselves caught in the midst of these two conflicting worlds. While our personal lives revolved around the tender and beautiful moments we shared, the outside world seemed intent on dividing us further.

Amidst the chaos, I couldn't help but ponder the irony of our situation. Here we were, bonded by our love for video games and the memories we had created together, yet finding ourselves drawn into the realm of conspiracy theories and distrust. Our discussions became heated as I attempted to present evidence-based information and challenge the misconceptions that had taken hold.

It was a delicate dance we engaged in, navigating the treacherous waters of conflicting beliefs and differing perspectives. While I respected the widow's experiences and the journey that led her to align with certain ideas, I couldn't help but feel a responsibility to counteract the misinformation that had gripped her.

As we continued to live our sometimes calm, sometimes tense, and sometimes heavy life together, the influence of QAnon seeped into our conversations more frequently. The widow became an active participant in the group's LINE OpenChat, connecting with over 10,000 registered users who shared their doubts about the COVID-19 vaccine.

Concerned for her wellbeing and the potentially harmful effects of misguided beliefs, I decided to delve deeper into understanding QAnon and its origins. Investigative sources revealed that Yamato Q had taken shape in a condominium located in the Shirokane district of Minato Ward, Tokyo. The organization had even gained the status of a general incorporated association in March, solidifying its presence and reach.

With this newfound knowledge, I embarked on a journey to educate myself and engage in open and informed discussions with the widow. We delved into the stories and claims propagated by QAnon, dissecting them critically and seeking to uncover the truth beneath the surface.

Together, we embarked on a quest for knowledge and truth. We examined the origins of QAnon, its claims about the deep state, and its connection to former President Donald Trump. We sifted through the contradictory narratives, dissecting them with logic and reason.

Our discussions became intense, yet strangely enlightening. We challenged each other's beliefs, presenting counterarguments and evidence to support our respective viewpoints. Through this process, we began to unravel the power of critical thinking and the importance of relying on credible sources.

As we dug deeper into the QAnon phenomenon, we also acknowledged the danger it posed. The spreading disbelief in authorities and the rejection of established media perpetuated misinformation and hindered progress in combating the pandemic. We realized that by aligning ourselves with evidence-based information, we could bridge the gap between our shared love for gaming and the pressing issues of the world.

Together, we decided to take a stand. We engaged with the widow's LINE OpenChat group, offering a different perspective rooted in facts and scientific understanding. We respectfully challenged their beliefs, encouraging critical thinking and a more nuanced approach to the issues at hand.

Our efforts didn't go unnoticed. Some members of the group, curious and willing to question their own beliefs, engaged in thoughtful discussions with us. Over time, our conversations within the LINE OpenChat group began to foster a sense of understanding and collaboration. Gradually, we witnessed a shift in perspectives as some members started questioning the validity of the information they had been consuming.

Empowered by this progress, we organized virtual meetings where we invited experts in the field of public health and immunology to provide accurate information about the COVID-19 vaccine. These informative sessions aimed to dispel myths, address concerns, and promote an evidence-based approach to vaccination.

As our efforts gained traction, more people within the Yamato Q group started to question the narrative they had been following blindly. The widow, once deeply entrenched in their beliefs, began to see the importance of relying on credible sources and questioning the information that was being circulated.

Through our combined dedication and perseverance, we gradually helped dismantle the grip that QAnon had on the widow and many others within the group. We witnessed a powerful transformation as they started to understand the dangers of misinformation and the necessity of relying on trusted sources.

Together, we took a stand against the tide of falsehoods and mistrust, working tirelessly to bridge the gap between our shared love for gaming and the need for critical thinking and informed decision-making. Our journey served as a reminder of the power of dialogue,empathy, and the human capacity for growth and change.

As our message reverberated within the Yamato Q group, its influence began to wane. More individuals started veering away from the extremist beliefs and misinformation, finding solace in rationality and scientific evidence.

Inspired by our journey, we expanded our efforts beyond the confines of the gaming community. We collaborated with local organizations and educational institutions to develop workshops and seminars on media literacy, critical thinking, and responsible information consumption. Through these initiatives, we aimed to equip individuals with the tools necessary to navigate the overwhelming sea of information and discern fact from fiction.

The impact of our work extended beyond the confines of our shared home. Recognizing the need for a collective response, we cultivated alliances with other groups and organizations dedicated to combating the influence of conspiracy theories and promoting accurate information about vaccines.

Though our journey challenged us, it ultimately strengthened our bond and fueled our determination to create a more informed and compassionate society. Together, we discovered that the power to dismantle falsehoods lies within each individual and their willingness to engage with open minds and open hearts.

In the end, our shared love for gaming played an unexpected role in our journey, serving as a bridge between two seemingly disparate worlds. It taught us the value of unity and the potential for positive change that can arise when diverse passions intersect with critical thinking. Through our continued efforts, we aimed to not only combat the influence of QAnon but also foster a culture of resilience and informed decision-making.

As time went on, our story spread beyond our immediate circles. Local media outlets became intrigued by our journey and the impact we were making within the Yamato Q group. Our experiences were shared through newspaper articles, interviews, and even televised discussions, inspiring others to question their own beliefs and engage in constructive conversations.

The widow's transformation became a symbol of hope and possibility, showing that even in the face of entrenched beliefs, dialogue and rational discourse can lead to change. Our story served as a reminder that no individual is impervious to influence and that growth and enlightenment are within reach when we challenge ourselves to seek truth and understanding.

Together, we continued to advocate for critical thinking, evidence-based decision-making, and responsible media consumption. We established educational programs in schools, community centers, and online platforms, aiming to empower individuals to become active participants in the pursuit of accurate information.

Our journey, rooted in the world of gaming, became a testament to the power of empathy, education, and resilience against the spread of misinformation. It is a story that reminds us that even in the face of societal challenges and divisive narratives, we have the ability to forge a path towards unity and knowledge. Our commitment to critical thinking and evidence-based discourse became a beacon for others seeking to navigate the treacherous seas of misinformation.

Together, we formed a community dedicated to promoting truth, understanding, and unity. We organized events, created online platforms, and engaged in open discussions to encourage dialogue and foster an environment of trust and empathy. Through our collective efforts, we aimed to create a ripple effect that would resonate far beyond our immediate circles.

As our story reached a wider audience, we began receiving messages of gratitude and support from individuals who had found inspiration in our journey. People came forward to share their own experiences of battling misinformation and seeking truth. Our story became a catalyst for change, encouraging others to confront divisive beliefs and embrace a more informed and compassionate mindset.

From this unexpected intertwining of gaming and the fight against misinformation, we learned that our passions and interests hold immense power. We discovered that by harnessing our love for gaming and combining it with critical thinking, we could actively contribute to shaping a more enlightened and inclusive society.

Our story serves as a testament to the transformative power of education, empathy, and open dialogue. As we continue our journey, we remain committed to spreading the message of critical thinking and responsible information consumption. We have expanded our reach, partnering with like-minded organizations and individuals who share our vision for a society built on trust, understanding, and evidence-based decision-making.

Through our collective efforts, we strive to create a world where misinformation and conspiracy theories find no fertile ground. We work tirelessly to bolster media literacy education in schools, foster dialogue in communities, and support initiatives that promote transparent and reliable journalism.

But our mission goes beyond combating misinformation alone. We understand that there are underlying factors such as fear, insecurity, and a lack of trust in institutions that contribute to the proliferation of conspiratorial thinking. Therefore, we actively engage in conversations that address these root causes, aiming to empower individuals to make informed choices and forge meaningful connections with others.

Our journey has taught us that change begins with us, within the smallest corners of our lives. By embracing curiosity and critical thinking, we have the power to challenge false narratives and reshape the collective narrative of our society.

As we continue to navigate the ever-evolving landscape of information, we remain steadfast in our commitment to unity, understanding, and the pursuit of truth. Together, we champion the power of knowledge, empathy, and critical thinking to dismantle the falsehoods that threaten our collective well-being and progress.

Our efforts have gained traction, inspiring others to join the cause and amplifying our impact. Together, we have formed a network of individuals and organizations dedicated to countering misinformation and promoting evidence-based discourse.

Through collaborative projects and initiatives, we strive to reach a wider audience and tackle the systemic issues that give rise to conspiracy theories and the spread of unverified information. Public awareness campaigns, educational workshops, and online resources are just a few of the tools we employ to equip individuals with the skills needed to navigate the complex landscape of information with discernment and critical thinking.

We continue to engage with communities affected by the allure of conspiracy theories, fostering discussions that build bridges rather than deepen divides. We recognize that open-mindedness and empathy are essential in dismantling deeply ingrained beliefs, and thus, we approach these conversations with patience, understanding, and respect.

As our movement grows, we advocate for responsible media practices and hold authorities accountable for promoting accurate information. We work towards ensuring that reliable sources are easily accessible and that journalism upholds its fundamental role in serving the public interest.

Our journey, born from a love of gaming and a desire for truth, reminds us that change is possible and that the power to combat misinformation lies within each of us. We encourageindividuals to question, fact-check, and verify information before accepting it as truth. We urge them to engage in constructive conversations, refusing to dismiss or ridicule those who have fallen victim to misinformation, but rather seeking to understand their concerns and guiding them towards credible sources.

In our pursuit of a more enlightened society, we actively collaborate with researchers, educators, and experts in various fields. We strive to create innovative interventions and educational programs that foster critical thinking skills and media literacy from an early age. By equipping the younger generation with the tools to navigate the complex information landscape, we empower them to become discerning consumers and active contributors to a more informed society.

Beyond our local communities, we seek to forge alliances on a global scale. In an interconnected world, the battle against misinformation knows no borders. By sharing insights, strategies, and resources, we aim to strengthen the collective resolve to combat falsehoods and safeguard the truth.

Our commitment to countering misinformation is fueled by a belief in the power of knowledge, empathy, and unity. Together, we can overcome the barriers that divide us and build a future where critical thinking prevails over blind belief, where evidence triumphs over conjecture, and where truth ultimately prevails.

While our journey continues, we remain steadfast in our dedication to upholding the principles of truth and combating the spread of misinformation. We understand that this is an ongoing battle with no easy solution, but we are fueled by the belief that by standing together and fostering a culture of critical thinking, we can overcome the challenges we face.

We actively engage with communities, both online and offline, to provide accessible and accurate information. We collaborate with experts and credible sources to create informative content, debunk myths, and address concerns. Through social media campaigns, educational programs, and community events, we strive to reach individuals who may be susceptible to misinformation and offer them an alternative narrative grounded in evidence and facts.

Recognizing the importance of trust in the information ecosystem, we advocate for transparency and ethical journalism. We support initiatives that promote responsible reporting practices, fact-checking, and accountability within the media industry. By strengthening journalistic integrity, we aim to restore faith in the media and provide the public with reliable sources of information.

In parallel, we continue to address the underlying issues that give rise to conspiracy theories and the rejection of established authorities. We work to build bridges of understanding, seeking common ground and empathy to bridge divides. By addressing the root causes of distrust, fear, and disempowerment, we aim to create an environment where individuals are more resistant to the allure of conspiracy theories, fostering discussions that build bridges rather than deepen divides. We recognize that open-mindedness and empathy are essential in dismantling deeply ingrained beliefs, and thus, we approach these conversations with patience, understanding, and respect.

Is anybody else playing F-Zero 99? For me it is easily the GOTY.

Re: NintenDOMINATION

by DaRealEvilone » Sat Sep 24, 2022 9:40 pm

Where is Chad anyways?



Where this sexy cute nintendo girls come anyway lmao


Samtron still hat




Re: NintenDOMINATION

by DaRealEvilone » Thu Sep 22, 2022 5:49 am

I was interested too
I read on a YouTuber that talks about these themes that animal crossing had genders removed
I bought game for lil sister so I don’t really know but sounds as there is some kind of mafia at gaming industry


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