Vidya with legitimately good "writing."

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Expand view Topic review: Vidya with legitimately good "writing."

Re: Vidya with legitimately good "writing."

by Isness » Sun Jul 31, 2022 8:50 am

I think videogames open the door for a more "suggestive" kind of worldbuilding than popular fantasy and sci-fi are able of. I think most vidya that is praised over the writing are praised, precisely, for the worldbuilding: Deus Ex, arguably the least controversial choice of "well written game", is a great example of this. But left to the story alone, I don't think many would care, vidya is not good for narrative in my opinion but it can be very good precisely for this. You can merely "stumble" into the details of the world as would happen in real life, you can take it through many different ways other than being explained to you, and you don't have to be sit down and talked to by the author.

Videogames have rendered obsolete most of genre fiction in literature, as they have rendered action movies obsolete.

Re: Vidya with legitimately good "writing."

by anthony » Sat Jul 30, 2022 12:17 pm

Iwazaru wrote: Sat Jul 30, 2022 11:38 am I guess russian fans faired pretty good in this context. For example, SilentPyramid's analysis texts were perhaps cringey, but she always payed attention to everything including official info from lost memories book and interviews.

http://forbidden-siren.ru/guides/SH_PA_english.rar

Though somebody from this forum criticized it for "teh mechanics of the setting" approach, which i never had any problems with cause its one of steps in well-made world building.

Anyway, as someone who "lived through" SH games in mid2000s, nowodays i try to STAY AWAY from any discussions, theories, whatever about the series, because 99% of that just leads to facepalm at best.
I'm inclined to agree that this isn't particularly good, even if some good and impressive work went into it. Lots of attention to symbols used and the history of them and associated concepts and so on. But this treatment basically reduces Silent Hill to a D&D setting. I don't really see any appreciation of artistic intent in this. This is a very autistic kind of analysis. There's no real insight to be gained here that will enrich the experience of Silent Hill. It's basically a description of everything in the game top to bottom. It's an encyclopedia of things which mostly aren't real. Reading this one could get the impression that Silent Hill was formed by someone playing mad libs. Seen at this level nothing really means anything. It's all just accrued novelty and set dressing for generic adventure stuff.

World building has always disgusted me because it's basically toy-fiction. In the past good writers have generated worlds from the seeds of ideas they wanted to express and imagine realised. John Lange spends a lot of time explaining the politics and social structure of Gor because he wants you to contemplate the Nietzschean principles this society works on. I don't think he would understand the point of building a world just for stuff to happen within it. If you want to write about swordfights just do it. The point of fake politics is to explore real ideas. Jack Vance describes certain bits and pieces of his Dying Earth world in great detail, but never for the sake of completing a total coherent picture. It's simply aesthetic exercise. It's because he has ideas which are cool and fascinating which he wants to play out. The Dying Earth isn't a puzzle to be solved, it's an excuse to throw around fantastical concepts and language.

The abomination that is D&D world building I think grew out of a cargo culting of the particulars of worlds built by men like Vance and Lange. Some people the ideas and artistry are lost on them, or they simply don't care, but they become fascinated with the minutiae of the mechanical workings of things which aren't real. That's basically what I see happening here. Someone memorising the name of every city in Gor without wondering why someone would create Gor. Someone working out the Magic System of Dying Earth with no regard for Vance's gift for language or adventure.

I frankly can't understand why anybody would give a shit about Silent Hill if not for the aesthetics (it looks and sounds excellent and unique) or the human perspective expressed within it (one which has been successful many times in the past, and even since). Without these elements we get the document linked above. An encyclopedia of things which aren't real.

Re: Vidya with legitimately good "writing."

by Iwazaru » Sat Jul 30, 2022 11:38 am

Silent Hill's western reception interests me because it allegedly has so many fans, but all of this just bounces off. I've never seen anybody point out the obvious cultural influences (which are mostly American), any talk of what the game has to say about character and environment, you ask the average Silent Hill "fan" what these games are about and they'll say it's about an evil town that sends you to the twilight zone and there's also a cult. No appreciation for any deeper intentions possible. These people can't even conceive of the possibility of artistic intention. Everything is an accident, or random cool or stupid shit thrown together for the hell of it. People who call themselves Silent Hill fans get mad at me when I tell them what I think the games are about. Not in a "fuck you it's not this it's actually about..." way, they're just mad I'm saying it could be about anything but the most superficial reading possible.
I guess russian fans faired pretty good in this context. For example, SilentPyramid's analysis texts were perhaps cringey, but she always payed attention to everything including official info from lost memories book and interviews.

http://forbidden-siren.ru/guides/SH_PA_english.rar

Though somebody from this forum criticized it for "teh mechanics of the setting" approach, which i never had any problems with cause its one of steps in well-made world building.

Anyway, as someone who "lived through" SH games in mid2000s, nowodays i try to STAY AWAY from any discussions, theories, whatever about the series, because 99% of that just leads to facepalm at best.

Re: Vidya with legitimately good "writing."

by anthony » Sat Jul 30, 2022 8:54 am

I think I might be the only white person who understood Silent Hill. And by that I mean 1 and 3, which are the only ones which seem meaningfully connected as one story. Going to recycle some stuff I wrote on /v/ here to explain. Then I'll go into some more general stuff on "writing" and story quality.

Image
Silent Hill reading
I take Silent Hill to be a story mostly inspired by Stephen King and Brian De Palma, who both made a lot of work about suppressed and brutalised youthful vitality violently reacting against society. The first game is kind of like Carrie from the point of view of that one sympathetic teacher who tries to help. Silent Hill is a backwards shithole place full of backward narrow minded assholes, and Alessa's potentially far more radiant and sensitive self suffered badly for this. First rejected and spurned and then mercilessly tortured and instrumentalised by her peers and those with power over her who were meant to be her guardians, she's a potentially exceptional human being totally crushed and not allowed to flourish at all by her surroundings.

By some freak twist of nature she's able to will herself into a second chance at life, in which she's rescued by a passing good samaritan Harry, who respects what's best in her and is able to provide an environment in which she's apparently able to start becoming what she could have been. Then she gets her funny sense of incompleteness and an urge to go to Silent Hill, where, now empowered by Harry's support, she's able to turn things around and attempt to liberate herself from the spiritual prison that Silent Hill and its people were to her original incarnation.

Harry doesn't really get what's going on but of all the places he could go in his attempt to rescue her he finds himself fighting through a school and a hospital. The whole town was spiritually an evil hellscape hostile to the human soul, but these places were focuses. Places where ones human nature will come under the most focused assault. They're natural focuses in these kinds of stories. The school in Carrie, doctors and hospitals in The Fury and Akira, etc.

Silent Hill is a game about an evil closed system society that's hostile to the human spirit having its cycle broken by positive intervention from outside. Harry and Cybil, a father and a good cop, break into this town system and disrupt the activities of the old corrupt guardians, a religious authority figure and a doctor, who were deliberately cultivating misery for self-serving ends.

We blast through institutions of control and repression and finally tear the whole damn town apart to find Alessa/Cheryl and shoot the town's cursed bullshit project in its face to end the madness. It's too late for Alessa, but in victory over the old system there's at least the possibility for new life to new flourish without their poisonous intervention. Alessa hands Harry Cheryl before finally being allowed to die.

I think from this understanding of Silent Hill 1 it's easier to appreciate Silent Hill 3. If Silent Hill is a bad society that harms the humanity of its finest members, then Harry's intervention and raising of Heather is like a test. Silent Hill turned Alessa into maimed lobotomy patient human battery for their evil schemes. At the start of SH3 after 17 or so years of his influence Heather by contrast looks like a happy and flourishing teenage girl. She's genuinely and healthily very fond of Harry, also independent and well adjusted. Her dress and manners suggest confidence, she doesn't appear to lean into conformity or to be a maladjusted weirdo prude or anything.

The sudden introduction of Silent Hill into her life is a kind of third chance for her soul. Last time she was moulded by it, hobbled out the gate, never really stood a chance. But now she's a product of a supportive and open upbringing, a genuinely strong and independent person capable of standing on her own. The machinations of silent hill force her to face horror, pain, grief, spiritual and psychological manipulation, but Harry's win over the town is a lasting one. Just by being good to her he's raised the kind of person who's open and strong and clever enough to stand up to everything the town throws at her and come out on top. She faces the painful truth of her past, confronts and overcomes those who would use and abuse her, successfully mourns and emotionally processes her experiences and comes out the other end the same fundamentally good, open and happy person she was going in.

The game's tone and presentation is rather dark, but it ultimately takes an optimistic view. Human potential is going to keep surfacing, and the world can't crush every flower. Japan loves these stories, and America used to before its spirit got so broken it couldn't even imagine better worlds anymore.

Silent Hill's western reception interests me because it allegedly has so many fans, but all of this just bounces off. I've never seen anybody point out the obvious cultural influences (which are mostly American), any talk of what the game has to say about character and environment, you ask the average Silent Hill "fan" what these games are about and they'll say it's about an evil town that sends you to the twilight zone and there's also a cult. No appreciation for any deeper intentions possible. These people can't even conceive of the possibility of artistic intention. Everything is an accident, or random cool or stupid shit thrown together for the hell of it. People who call themselves Silent Hill fans get mad at me when I tell them what I think the games are about. Not in a "fuck you it's not this it's actually about..." way, they're just mad I'm saying it could be about anything but the most superficial reading possible.

Video game audiences are for the most part wilfully ignorant and incurious people who see the point of video games as being a low engagement form of media lacking depth. It's some kind of sick, psychotic delusion that one could actually discern intention, representation, a communicated understanding of the world by thinking about what we're presented with. To me loving video games, or art, or Silent Hill, naturally entails a desire to know it better. To think about it and fully appreciate the richness of its creation. This was a deliberately constructed work top to bottom.

This is quite arguably less of a "gamer" problem and more of a general human quality problem. Art can be an aesthetic high, or an anaesthetic low. I want to get as much experience as possible from the things I engage with, while many others want enough to palliate themselves against the shitness of their lives, or just to serve as idle and novel distractions in lives defined by placid flatness. The insult in looking deeper I think, is implicitly telling someone they're a dullard practicing the aesthetic equivalent to hammering in nails with microscopes.

The reason I say all of this is that I believe that good writing, or storytelling, is actually quite common in video games. And I agree with what has been written in the thread so far that most games that aspire to simply be well written are boring empty crap (Planescape, pretty much every western AAA title made since 2008, etc) and that Japanese games work because they're a complete understanding of the world expressed through writing, visual and sound direction, played engagement, the whole picture. The problem I see is the fundamental problem of western society, that it's de facto illegal to form a coherent and complete picture of the world because any attempt at doing so will touch on too many things we've come to consider taboo. The true nature of violence, power, survival, quality, hierarchy, it's all off limits. How is anybody meant to create or end any kind of satisfying story with this in mind? It figures that the default western ending is some vague quote and a general suggestion of "well isn't that all fucked, and then life just goes on... Aren't we profound? Also trans rights."

One is only allowed to believe and affirm that the world is a meaningless jumble of chaos... and we're also tyrannised by nonsensical communist taboos which only serve to promote human wretchedness and fence off and forbid all fields of human activity which have the potential to go anywhere interesting because of the danger that human vitality learning to assert itself again would pose to the kind of person who's into communism.

I don't think I'm ranting here. This I think is the key. Japanese games are interesting and "well written" because they reflect worldviews untainted by our society's dominant anti-values. I'll come back to this thread to post some examples of how so many games I consider "well written" are affirming values and ideas which wouldn't be tolerated if our guardians of culture were smart enough to see what they're doing.

Re: Vidya with legitimately good "writing."

by Deep » Sun Jan 23, 2022 5:47 pm

I did beat Disco Elysium for the second time, and I get quite a bit more out of the game, exploring different parts of the world and getting new quests and such. I didn't made my communist part (unfortunately) by the end of the game, but oh well, at least I talked to the bug. Generally, I do like the overall game, but there are few gripes about it with me, that I cannot withstand. First one - is the last story part with conclusion. As if five writiers didn't knew better how even end story after the big fight and just made up some ending from leftovers. I can't imagine that this is was their initial endresult for player to find out. With a detective story like that, having ending like that is just...doesn't feel right to me. Some dumbasses defend it as if "in real life it could've happened"-bullshit, which I don't buy at all. Having such a ktp-eqsue story, just to throw it all away. But that doesn't matter now. Another gripe is that role-play isn't as robust as you'd think. In most of dialogue options you can't pick what you want. Instead is just what game thinks of what main hero would think at the current moment, which is not what player might be thinking at the moment. With such things, its doesn't really matter what route you'll pick to upgrade at all, or what thoughts to explore, since it most of the time would lead to the same 4 options that you'd had before. You can save-scum all of the dice rolls with bunch of clothers and drugs, so it's pretty much the same for all of the players.

Other than that, game leaves a good impression. I think that 90% of the fun is just deep voice over of hero's thoughts. And exploring the world in the game, which is pretty much the same to what I have outside of my window irl.

P.S. I didn't know where to post, so I'll just leave it here. I guess it fits the topic.

Re: Vidya with legitimately good "writing."

by AngelheadedHipster » Tue Jan 11, 2022 2:49 pm

I rather liked Bloodborne. The way it depicted the downfall of a society felt like a more sophisticated version of what the Bioshock games are doing. The first Bioshock's approach to the collapse of a utopian city had that very video gamey approach to it, where there was one important man who basically single handedly created the city of Rapture and the philosophical foundation it was built on until he became corrupted by another single man who just wasn't willing to play by the rules. It did its best in trying to be a story about a place, but in the end, there just had to be a guy you get to shoot in the face and a bunch of children you get to save and so on. It fell short of its potential. And that's saying nothing about Infinite, which devolved into complete nonsense, in addition to just being a rubbish game.

Bloodborne takes a similar setup, you got the protagonist who lives through the downfall of a city and gets to learn about its history and why exactly it turned out the way it did. You don't interact much with the people who created Yharnam and made it what it is, but as you explore it with only a very vague personal goal in mind, you learn about all the different people and factions and all their personal agendas and the sinister things they did to realize them. It creates this tangled web of mad science experiments and occult rituals. The way it all started off with a group of scholars seeking transcedence who then fashioned themselves a church to assume control over a society to experiment on its citizens. And how that church eventually split into different factions like the Choir or the School of Mensis, the latter of which is this secretive sect that abducts people at night to utilize them in their rituals. In addition to that, there are the eldritch gods themselves who are suggested to have their own feuds and plans which are incomprehensible to mere mortals, adding a sense of "as above, so below". Almost literally, looking how the different realities are shown to be layered on top of each other. You get what starts off like a highly cliché gothic horror themed setting, unfolding into into a centuries long history of feuding secret societies, mad science experiments and communion with incomprehensible godlike entities. The game decided to keep the actual character motivation practically to a minimum, outside of having the protagonist look for something or someone referred to as "paleblood", so it really manages to be a story about a place more than a story about people.

Re: Vidya with legitimately good "writing."

by Jack » Fri Jan 07, 2022 12:49 pm

This was originally posted at Nintendomination, but I figured the content of this part of the post did a decent job of explaining the differences in writing between Japanese & Western games. Japanese games generally follow a particular world view of a planet that makes zero logical sense, as the heroes attempt to break away from the world's oppressive systems, to forge destinies of their own volition. Many Westerners lampoon this writing style as "God is Evul!" "Kill God!" Which imo, is an inaccurate portrayal of Japanese writing. Japanese writing is mostly Buddhist-based, but some of them will dress it up with gnostic-leaning due to how similar both perspectives are.

Western writing follows a much more materialist perspective, when explaining away a world that makes zero sense by trying to make sense out of the nonsense through 'scientific' means. The end result is that the endings of Western games generally depict Man becoming One with machine to transcend humanity.
If Japanese games follow a heavily inspired Gnostic or Buddhist perspective, then the Western game is generally written from a Transhumanist & nihilistic-lens.

The typical videogame Western ending, usually looks similar to Far Cry 5's ending,

where it abruptly ends, with a philosophical one liner which is supposed to be thought-provoking, but it's actually just lazy writing and it doesn't conclude a single dispute from the entire game. It's basically real life, in the form of a videogame. Oh Joy! Some of us play videogames as escapism from real life, not to be reminded that real life is populated with shitty people, doing shitty things.
Back to the quote of yours that I deleted while deleting parts of the post that was about me.
In the games, they portray Lucifer as some kind of Sophia figure who only wishes for humanity to seek out wisdom & knowledge without the interference of demons & angels.
To be completely fair, the freedom that Lucifer promises in the Megaten games always seems to be a façade of freedom where you actually think yourself free because you’re “rebelling”, but you’re actually in bondage due to how your “rebellion” is happening under the terms of your master who only wished to use you as a pawn to wage war on a different master, lol. (Much like BLM/Antifa are actually empowering the state, by believing themselves free thinking rebels. When in reality Antifa are straight up agents operating for Blackrock.)

True freedom is usually achieved through a hero of humanity, Christ figure like the the big guy from Strange Journey. The “Chaos” endings are only chaotic in the eyes of humanity, where they stop perceiving the order of Yahweh and interpret that as “Chaos”, but it’s actually controlled chaos under the thumb of Lucifer which he only enacts in order to weaken his enemy.
I agree to an extent, but Shin Megatard 5's True ending clearly shows that they've combined as one, the Lucifer & the True Neutral Human endings. (no christ figure, unless you count Lucifer as one, I guess. It ain't no Jesus though.) They pretty much kick the badass Kuzunoha Raido lookalike to the curve just so they can suck Luci's dick & tits for the ending lol. As I've said before, Luci is basically the Goddess Sophia with how he's typically portrayed in SMT.


The retards who currently write SMT, clearly don't know what the fuck they're doing.
Previous SMTs, at least the original trilogy are all mostly faithful to the doctrines, dogma, mythos & rituals that these games are influenced around. Even down to the point where demons are interacted with via digital computer programs as reference to a contract by God which forbade demons the ability to directly interact with humans through the flesh.
The oldschool SMT games, did a lot of research. SMT5 just does whatever the fuck they think looks cool. So the story doesn't really hold up when compared to previous installments.

Fuck mang even Strange Journey seems to be referencing Admiral Byrd's travels into Antarctica which for him culminated in nukes being launched into space, to see if they could explode the "firmament".
SJ never made direct mention to the firmament, but SMT4 did.
https://megamitensei.fandom.com/wiki/Great_Cataclysm
Nukes being launched toward the "firmament" is an actual event that happened during the 1900s.
https://en.wikipedia.org/wiki/Operation_Fishbowl
(Wiki of course, makes zero mention of the firmament, which is the only reason why they fired nukes into the sky.)
https://medium.com/the-weird-closet/the ... 69a62264fc
The funny thing is, if this happened? Then how is outer space travel even possible if we can't even get past or explode the firmament? I'm only relating this within the context of a Shin Megatard game. I will not bother to elaborate in public, what I think it means or what SMT may be referring to.


It's humorous how a game like Persona, which used to be about occultism, also has a lot of plots (P1, P2 IS & P2EP anyway) which revolve around government cover ups.
It's fucking funny just how deep video games used to be when I was a kid. Now granted, it's just Japanese games that were deep, for the most part. Some Western games such as Deus Ex are about the same subject matter, but DX uses a far more American-Libertarian Science Fiction Materialist means to define & explain away the subjects. I feel that Jap games are far more accurate, because Jap games generally try to reference old world belief systems, as dogma that's still practiced by Elites.

For one thing, Jap games rarely end with you plugging-in & erasing your entire identity into a fucking computer to be one with a Communist Utopia pushed forth through the Technological Singularity as the good ending.

That was the 'best' ending for both Deux Ex 1, & Deus Ex Invisible War. (The other two aren't even worth talking about. None of them are that philosophically deep.)
Compare that with Japanese games, where the ending is generally depicted as the humans freeing themselves from the prison planet free from death cult Gods who do not deserve their respect.




I actually tear up a bit when I play through some of these Jap games. The Western equivalent of these types of stories, just tell me that the writers themselves, don't really know what they're even fucking writing about to begin with because The Answer to their Problem, is always unsatisfactory. Western video games always end with trading one slave morality for another form of oppression, and they parade it around as a moral virtue. AYY LMAO!

DX1's true ending was kinda cool though.

It's somewhat portrayed as a Christ-like figure Awakening. I still consider it as bad though, because you're replacing human spirituality with machines. DX2 showed, that JC Denton is just a Benevolent Oppressor.
I only link to DX games coz every other Western game I can think of just as shitty ass Cliffhanger endings like the Legacy of Kain series. Or they jsut have generic endings where the villains die like Abe's Oddysey. (Which is about the same exact themes as DX, Xenogears/Blade & Shin Megami Tensei)
Edit:
Planescape Torment's Ending.

Again I'm not a fan. You're basically repenting for the sins of your past life.

Legacy of Kain's ending has potential, but it basically ends right where a game like Xenogears/Xenoblade or Shin Megami Tensei would begin.


Seriously, I think a lot of Jap games just whoop the shit out of Western writing for the most part because Jap games actually build up to the ending and they almost always end on a high note. Showing that they fully understood the conflict that they were writing about, and not huffing a bunch of hot air up their assholes, which is what Western video game writing often feels like to me.

I can go on forever listing a bunch of Jap games that successfully elaborate & conclude upon the dilemmas that their games were chronicled around. For Western games, I can only think of Deux Ex & Planescape Torment of doing something similar but the conclusions are not satisfying at all. It's as if they don't even give a shit about writing an ending.


Western games are known worldwide for having much better writing than Japanese gaming, but imo Western just have better written rhetoric. The substance is generally lacking, for which they make up for, by being much more verbose while not really saying anything substantial.

With Western games, I often find that the journey is far better than the end destination.
I used to accept that, but after putting up with nearly 2 decades worth of shitty ass Western gaming endings where the journey is supposedly the entire point. I've just about had it, because if they can't be bothered to come up with a proper ending, then why the fuck should I bother buying or playing their games?


About the best ending I could think of, from a Western game is Mass Effect 2, but even that's just a cliffhanger.

(to a fucking terrible game and an even worst ending, Mass Effect 3.)
I'm struggling to come up with a single Western game that has an ending that's even at Jap gamings' level.
Notice how I don't even bother to list endings from the Metal Gear Solid series or Resident Evil 2 classic and what not. Of course those games had great endings, but my point is that MGS-caliber endings are quite common within Japanese video games.
Fuck I could go on forever just randomly listing and name dropping random Jap games and every single one of them has a conclusive ending that you can tell was being built upon throughout the entire narrative.



TLDR: Japanese games show to you the philosophy that the game is built around by having the characters live out their struggles. Fei Fong Wong & Aya Brea from Xenogears & parasite Eve are solid examples of such.
Western games generally just talk about their philosophy through talking heads. Chris Avellone has this writing style and he does it every single fucking time, lol. (Planescape Torment, Knights of the Republic 2, Fallout New Vegas, etc.)



Kax posted this lady before and what I found amusing is that the reason why she loves video games are for the story. Sure she's an avid reader of novels, but she prefers gaming because it feels as if she's living out what she's reading rather than just imagining it like with a book.


Yet when you look at the games that she loves for the story, they're all Japanese games. And it's not even the typical Jap shit like Metal Gear Solid or Resident Evil. She goes in deep with the Jrpgs. (Which do have deeper plots than most. Classic Persona is one of them.)
Some of the games she plays for the story, I've never even played before such as Neptunia, which I always thought was a hentai game but she fucking loves Neptunia's story & plot.

Re: Vidya with legitimately good "writing."

by CENSORED » Fri May 28, 2021 8:04 pm

All of these contradictions you've pointed out are actually examples of Sorcery. This is how you take control of a populace by succumbing the collective will of a people, through their raw primal fear. That's why none of this shit makes any sense. It's not supposed to make sense. It's supposed rot your brain, so you can be rewritten with the 'correct thoughts' gifted to you by The State, which makes your anxiety go away, and in turn builds you into a more compliant slave who obeys GodDaddy-Government.
It's also an example of double think, where the propaganda instills in you two contradicting thoughts that coexist at the same time. They are more or less the same thing though considering both are based on raw emotion and ritualistic magic words (alt right nazi racist hater etc.)
The institutions will tell you that Covid-19 vaccines will not prevent infection. Therefore, you need to keep wearing a mask to avoid infecting others.
The same institutions will tell you that in order to travel, you need to take a Covid-19 vaccine in order to prevent the spread of infection.
Obviously it's either one or the other, but questioning this contradiction will just get you labelled as an alt right nazi racist america first groyper proud boy domestic terrorist and no conversation will ever happen about it.

Is mass immigration really a good thing for the immigrants if they are sent to die in dangerous jobs for little pay and no benefits? Is it really possible that the displacement of millions of people was self financed by their want to "escape to a better life" (where they get smuggled, their children sold into slavery, prostitution etc. etc.)?
How is displacing people to use them as slave labor and fuck sleeves the "humanitarian" thing to do by the western world, the same people who keep their countries into the stone age through constant military occupation and political destabilization?
Skullbones is a fraternal order death cult, but well that doesn't exactly clash with what the CIA is lol.
Yeah I meant the actual members. I seem to remember that most early CIA high positions were occupied by people who came from skull & bones. I might be misremembering though, it was ages ago and it's not like you can look up stuff like that anymore.
So that's why Americans won't stop whining about Hitler as if Hitler were American. They fucking created him, lol.
I always thought that Hitler was just some pawn who went Rogue.
Eugenics developed as a science only because the rockerfellers and other billionaires financed its research.
https://embryo.asu.edu/pages/american-e ... Society%20(AES,programs%20for%20the%20US%20public.
Hitler wrote several letters praising the work of the American Eugenics Society but luckily, as luck would have it so to speak, the PDF does not exist anymore on the internet, though it does still appear on google searches. It just leads to an empty page lol. He wrote to Madison Grant that his book on Eugenics was his "bible".
https://www.amazon.com/Wall-Street-Rise ... the%20WWII.
Hitler was even person of the year on Times magazine though it's impossible to find the original cover now

Hell the american eugenics society even survived hitler, and only changed its name because they thought the association with national socialism would make them look bad after WW2 lol.
What amuses me, is that these acts were all committed by Democrats but it gets blamed on Republicans, when the Republicans are the usesless do-nothing party who never fucking do anything.
Republicans exist to appease the actual gun toting americans while they push the worst shit onto you. In the Bush era it was the Iraq war and the surveillance state, under Trump it was the covid "pandemic" and mandated vaccination I guess. They are subsequently demonized as the sole responsible for anything bad, and then those policies are carried onto the next administration and never addressed again because politics is a puppet show for actual retard submentals who believe the child-like fable that by choosing between a few different geriatrics, they can actually influence the course of their country more than literal actual trillionaires who can buy off entire industries and control voting blocks on a whim

Re: Vidya with legitimately good "writing."

by Jack » Fri May 28, 2021 10:23 am

Xed51 wrote: Wed May 26, 2021 10:04 am Yeah the game gets pretty crazy. RE7 does too around the halfway point (Ethan has a chainsaw duel with Jack Baker).
One thing I liked was how they went into this 1800s style alchemy, as a predecessor of the more clinical viral research you see in the previous games. Lady Miranda was pretty much a sorceress, or an alchemist.
Again I'm not arguing Resident Evil is some high brow thoughtful masterpiece of narrative, I just think it has a fun setting that is conductive to games where you shoot monsters in the face.
Sorcery is the science of influencing change in accordance with the will. So that's pretty interesting.
Japanese games tend to do much better research on the old world which existed pre-1930s..
I can't stand most American games coz their research is just the internet, but modern-day internet is exactly what MGS 2 warned about, an excess of information, but it's all bullshit.
the worst extra mode in any RE game ever made.
Worse than RE0's Leech mode? I doubt it. I doubted you when you said Rev 2 & Rev 2 Mercs mode sucked but it really was fucking garbage.
It's funny how WW2 shaped a lot of the current establishment & dogma of the current-day world. Modern day Japan is basically run by a political system that was formed by 6 Yakuza families (Ryoichi Sasakawa, Yoshio Kodama, Nobosuke Kishi to name a few) who were freed by General Mcarthur for the sole purpose of murdering Communists. Kinda funny though, how Japan is still in Kill-Commie mode while 2021 USA are full blown Communist-symphathizers.
A similar thing happened in Italy after WW2, when loads of mafia leaders were freed by the americans and subsequently gained positions of political power.
History books regard this as an "oopsie" on the part of american troops, who assumed they were communist political prisoners. This justification is so fucking stupid it's hilarious, because even during WW2, I doubt american troops would just randomly free communist political prisoners.
I don't even think that's in American history books. I sure know that they never say fucking anything about Yakuza being allied with American military. I doubt they are anymore though. American military turned into trannies.
I'm not even exaggerating. Look at that shit!

"With a little girl, raised by two moms. Although I had a fairly typical childhood" TYPICAL? LOL!
Meanwhile China & Russia have these badass recruiting commercials which make you damn proud to be a man from those nations.


America is just weird man. There was a fucking Zombie walking around in Seattle, but if you ask reddit.

They tell you this is normal, and "nothing to see here" lol. How the fuck is she normal? Seattle women are normally fatass Landwhales. That's actually the skinniest White chick I've seen around here, lol.
It's true that she's not the first zombie roaming around in Seattle. There was another one back in 2017, but I can't find anything on the net about it. I generally don't save that shit, coz that just gets you targeted. I saw it being reposted at /pol/ and even the Brazil monkees are perplexed by what the fuck is going on in the USA, since you don't ever see anything like that in Brazil. Brazil is basically just Chicago with sexier women & an actual military police-state who just gun down everybody.
The Shit that's going on in places like Oregon or Washington though? It can only be described as insanity.
In WA state, we no longer have male & female bathrooms. We only have Uni-Sex & All-Gender bathrooms, but they're both co-ed, lol!
It must've been installed this month, coz I still remember female & male bathrooms from a month ago.
But turns out they actually love diversity, & immigrants who are not, in fact, imported en-masse to serve as a slave class for high level capitalists. It's a completely independent decision on the part of millions of people to displace themselves, and work high risk, highly debilitating job for a meager pay & no rights, that they all come to together as one. One who would oppose slavery, oops sorry, I mean asylum, is in fact a racist who doesen't like seeing all those darkies on their cotton plantations.
All of these contradictions you've pointed out are actually examples of Sorcery. This is how you take control of a populace by succumbing the collective will of a people, through their raw primal fear. That's why none of this shit makes any sense. It's not supposed to make sense. It's supposed rot your brain, so you can be rewritten with the 'correct thoughts' gifted to you by The State, which makes your anxiety go away, and in turn builds you into a more compliant slave who obeys GodDaddy-Government.

Americans are imbalanced people, they lack the Yin & Yang, they're taught to hate everything that's masculine, which is why Americans treat the government as their actual Daddy since the Government is the only presence within their lives who actually emits masculine energy. The American Government acts more like a pimp though, managing a bunch of crackwhores called the American people.
GrandGrandWizard Grandpappi Bush actually had his business sieged by the USA due to his Nazi-affilations, and supplying them with arms, but his son HW Bush (Raygun's VP), later went on to become the director of the USA CIA, Criminal organization. The CIA created most of the motherfuckers that they've supposedly fought against lol.
Wasn't the original CIA basically just Skull & Bones?
Skullbones is a fraternal order death cult, but well that doesn't exactly clash with what the CIA is lol.
Either way, even Hitler was directly inspired & funded by the USA, history has been completely whitewashed in regards of the American Eugenics Society & how their research provided the basis for Hitler's ideology, and the role that Wall Street had in funding the National Socialist party. The USA's foreign policy was always to arm a threat, in order to face a different threat, that in turn they originally armed to face a different threat lol.
So that's why Americans won't stop whining about Hitler as if Hitler were American. They fucking created him, lol.
I always thought that Hitler was just some pawn who went Rogue.
Even Resident Evil got a bit into that with their alphabet agencies funding terrorism in order to create a threat they would then react to, in order to have legislators allocate more power to them so I guess that while I make fun of RE's plots, they actually have smarter writing than 100% of modern american "entertainment" which is written specifically by social engineers to dumb down the population to the level of animals.
Have you seen the live action RE movies? They're actually good, and do a better job of paying tribute to 80s Action movies than The Expendables trilogy ever did.
I actually don't understand why everyone keeps saying that they're crap when the original RE movie was actually the best copy cat of Aliens that I ever seen, way better than Paul Anderson's later attempt with Aliens vs Predator, which was only ok.

The Alice character is kinda of an hillarious Mary Sue though, coz instead of Jill bonding with Carlos, it's Carlos bonding with Alice. About the only character who doesn't get sidelined by Alice is Claire Redfield. Claire is also the only RE character who actually survives.


Foe the life of me, I can't understand why everyone hates the RE live action movies so much, when you get such raw action like this. (Funny though, how this is exactly what I said would happen if you tried to invade Umbrella. You'd just kill a bunch of random 9to5 people, and kill nobody important at all.)


That's way better combat than most modern day action movies. What I really liked though is how Extinction, Afterlife, Retribution & Final Chapter all immediately follow the same story.
RE & Apocalypse immediately happened after each other but there was a time skip between Apocalyse & Extinction.
Apocalypse & Extinction were the worst RE movies coz Paul didn't direct them, but they were still good.
Why does Extinction get hated on when it's basically the Dawn of the Dead remake in Vegas.

Afterlife is so far my fave of the RE liveaction series.

Muh girl Mika, she has yakuza tattoos on her ass. (That you of course don't see. You never see her tats in any of her movies or music videos anyway. You could see her ass & tats back in my facebook though, back when I actually felt welcomed there. I got kicked out of practically everywhere on intenr by 2017.)

I don't like the RE CG movies at all, they're fucking boring coz they talk too damn much while standing around doing nothing. The CG movies feel like I'm watching a video game due to how they're segmented between talking scenes, and action scenes, and the dialogue scenes are so boring & overwritten. I'm just basing this off of Degeneration. I haven't seen Vendetta and the other CG film, but it looked to be the same shit, cool action scenes, with 50 minutes of fucking nothing in between.

The live action movies, actually feel like I'm watching a movie, since the story is always moving forward no matter what, and there's always something cool or funny going on in every single scene in the movie.
Don't let Siskel & Ebert hear that though, he gives these movies a half star out of 5, coz it's the worst movies ever.

What I'm getting at, is that the video game fanbase are just wannabes of film critics, but who gives a fuck about film critics? They're just fat ugly losers who don't even make movies to begin with.
It makes no fucking sense to me how Aliens is considered a classic, when the first Resident Evil movie is the same exact shit, but the Big-corporation functioning as a government storyline is much more pronounced in RE than it was in Aliens.
Shit, I don't understand why Paul Anderson is labeled as a bad director.
Event Horizon alone shows that the man is a genius. He just doesn't bother with movies like that any more, coz they barely make any money. I've liked damn near every movie I've seen from him, and his version of Mortal Kombat is way better than that 2021 MK movie that just came out. His MK movie actually felt like a movie. New MK movie was told like a videogame where you get shitty dialogue scenes that go on forever and then a cool fight every once in a while, but the plot never moves, lol.

I see the dumbest critics about the RE movies.
Media studies scholar Stephen Harper said that both Apocalypse and the first Resident Evil film present "highly ambiguous" perspectives on the themes of corporate power, race, gender and sexuality. Describing them both as postmodern and postfeminist texts, Harper argued that, despite containing some progressive elements including feminist themes that undermine patriarchal power, the films also played into several stereotypes. He said the relationship between Alice and Valentine differs from interactions between male characters in action films as seen by a lack of camaraderie and co-operation between the two and, unlike male characters in Apocalypse, both Valentine and Alice are separately shown being "protective and nurturing" of the young Angela; Harper stated even violent action heroines are often portrayed with such characteristics. Harper also criticized how their revealing clothing and camera angles objectified Alice and Valentine throughout the film, and noted that through the African-American character L.J. Apocalypse showed an "ironic awareness" of racist stereotypes, though "it stops short of challenging them and, indeed, often deploys them"
TLDR: "BASICCCALLLLY, IMA MALe FEMINIST, and UHHHH It's Misogyny to imply that women care about children!
Also, this movie is racist! IH AAVE A SCHOLARSHIP IN MEDIA STUDIES, DAT MEANS I'M SMARRT! I WASTED 300k tuition on bullshit that nobody needs!"
Mike Epps had some of the best lines in Apocalypse "GTA MOTHERFUCKEr!" as he's running over zombies, lol.


Hell even the fucking star wars prequels hinted at the construction of the anti-terrorism surveillance state, and how it would eventually label its own citizens as "terrorists", which is exactly what is going on nowadays in that shithole of a "country" where everyone who is even moderately anti-state, or against the mainstream is labelled as a Nazi racist.
Now granted, the American government actually sanctioned the poisoning of blacks
https://en.wikipedia.org/wiki/Tuskegee_Syphilis_Study (even fucking wikipedia still states this fact LOL!!!)
The Drug war, Abortion-rights and the banning of gun rights are also anti-black. They were originally started to keep guns away from Black people, and to keep their population numbers low. Although you'd never guess if your only experience with the USA is American tv, when they make Blacks look like they're 20% of the population when that's actually the Hispanics.

What amuses me, is that these acts were all committed by Democrats but it gets blamed on Republicans, when the Republicans are the usesless do-nothing party who never fucking do anything.
Even videogame censorship gets blamed on Republicans when Liberman, Johnson and all those motherfuckers from the 90s & 2000s were all DNC too.
USA is a Unitparty, so them being LOLberal or Cuckservative doesn't matter, but it matters to the Midwits of the USA, and it's funny to me how they'll believe that someone is GOP, even when they have a D before their name, simply coz some 'funny' comedian-man told them what to think.

I really got spoiled as a kid because a lot of entertainment contained all sorts of anti-statist messages, and I just took it for granted until every single piece of western entertainment became a piece of propaganda that you consume to learn how to worship your superiors.
Media used to be anti-statist back when the West used to be a Christfag-Theocracy. Now it's been replaced with a new religion, that they supposedly label as Science, but it's actually the exact opposite of science.
Science is about questioning everything, but modern day Trust the Science people just sound like clergyman who force you to obey the word of God, otherwise you're a heretic.
Even the fucking simpsons became a tool for shilling whatever they were paid to that week lol, I happened to watch a random recent episode and lisa simpson has a whole fucking monologue on how GMOs are actually good for you and a tool of freedom and liberalism to make everyone happy.
The narrative changed, because they want you to love the government, love big pharma, love big corporations.
The final hold out was the military, but since Trump is such a dumbass, the military got taken over under his watch, AYY LMAO!

The plus side, I don't see a tranny army being able to do much dmg. I honestly believe that once the Boomers all die out, people like me will eventually rise coz who's gonna stop me? Millennials? Millennials are fucking retarded, and can't do shit without Boomers. We skip GEN X, coz they're a non-entity and have nearly zero influence.
Late 2010s was when the Millennials took over, and holy shit they're way worse than Boomers. Boomers actually knew how to build & pilot the ship. Millennials just take a shit and then fling it at you.

Everyone hates Boomers, yet they love to imitate Boomer culture. Boomer culture was the 1980s and for the longest time, the DNC Boomers were actually some of the best strategists I've ever seen.
They fucked up with Hillary though, back in 2008, and by the time 2016 rolled around, much of the workforce was replaced by incompetent Millenials lol.
Once the boomers are gone, who's gonna take over? AOC, Ilhan Omar? I don't think so. Yes I can imagine AOC becoming President, but as we can see from Trump & Biden, being president doesn't mean shit. You don't fucking control anything when you're president. The President office is just the most compromised position who only exists to provide corporate kickbacks.

I remember playing Beyond Good & Evil as a kid, not a game I think about that often, but even that had a message on how terrorism & anti-terrorism are two faces of the same coin, financed by the same people in order to enact control over the population. The planet is under attack by "aliens" and the Alpha Sections show up to stop said terrorist attacks, you can even read in-game propaganda papers portraying them as valiant heroes until it is revealed that both sides are actually one and the same, and the Alpha sections are a front for state sanctioned human trafficking.
We had a lot of games like that, because they were allegories about the Bush administration. Look at how all of that saber-rattling disappeared once Obama came into power.
Even though Obama just continued everything that Bush did, and increased the surveillance state.
Huwite people believe that they'll be saved through a Black savior, coz all of the movies they watch tell them so.
Dave Chapelle had a funny bit about that, about how he would just let them all die, lol.

Killer7 went into that as well, but a lot of people are confounded by the final scene. (Most people are confounded by the game in general because they don't understand politics, so they default to thinking it's a game about magic lol.)
The supposed terrorist leader, is revealed as being the bound & gagged servant that allowed for the existance of the Killer7 in the first place. DAMN, WHAT COULD IT POSSIBLY MEAN!?
Hand in Killer7 even outright states that the balance of power where the Heaven Smile would provide terrorism, and the Killer7 would be allowed to destroy them was pre-ordained.
K7 is the odd one out, coz I don't think it's talking about Bush at all. It was always criticsizing how Japan places too much faith in the USA. K7 believes that the USA would just let China nuke Japan of war were to ocurr. I believe this too. Look at what's fucking going on with Taiwan right now. We're selling them out.
Now granted, that didn't happen under Trump, he stood up for Taiwan, but Trump doesn't exist. Americans don't treat him as if he were ever president. To most Americans, Trump is just a Russian puppet, which is hilarious coz it's actually Biden who just recently (a week ago) gave thousands of jobs to Russia while destroying our own industry.

I just can't even deal with this fucking retarded country anymore. I already fucking hated it under Bush & Obama. I hated how Obama always sold out USA's allies and kissed ass to China, but Biden is worse coz in public, he'll shit-talk China, Israel & Russia but then you look at his policies, he's actually giving them jobs, money & Biden just shut down the probe to investigate the Wuhan viral leak. The fuck is this fucking retarded country? I've never seen anything like it. I mean sure I have, from places like Zimbabwe, but the USA is supposedly a 1st world country.

Leon is always portrayed as a faithful aide to the president. However, the president (we have seen two of them for now, Graham and whatever the old man in RE6 was called) is constantly depicted as powerless when facing private organizations.
Seeing how Trump went down, that seems 100% accurate. Like dude, just fucking pardon Assange. Can't coz he was under threat from the GOP who all threatened to impeach him for good if he dared to.
The state is not portrayed as guiltless though, he originally was recruited as an agent through blackmail to ensure the safety of Sherry Birkin.
In RE6, Sherry is working for her freedom to repay the 'debt' of the USA government.
That's why I think it's a fun setting for the series as a whole, there is no "good faction" at all in the RE universe (I forget if Terrasave was ever depicted as being corrupt as well, but I wouldn't be surprised) and each organization is out to line their own pocket. It could potentially go on forever and still be engaging.
RE8 ends with a timeskip where we are shown Ethan's daughter as an adult with mold superpowers (lol there's so many x-men super powered people now, yet they never show up again. Post-RE5 Jill, Sherry, Manuela, now Rose too.) and a lot of people took that as a confirmation that the series will indeed skip forward 20 or so years, but I doubt it will be that drastic.
Even if it did have a timeskip, you'd still see Chris & crew since cloning technology exist in RE. It's actually a huge plot point in the Live action Re movies, and Revelations games actually reference the movies through the Red Queen & the like.

RE6 Ada Wong was basically Crapcom's attempt at trying to give her Alice's plot from the live action movies.
A sad shame that Cap doesn't seem to bother implementing anything more from the movies.
The Sheva & Chris vs Wesker fight scene is actually a rip off of the same exact fight from Afterlife, but its Claire & Chris vs Wesker in the liveaction.

The RE shooter series & the live action movie series made so much damn money. Afterlife alone raked in over 300 million dollars. I don't understand why the fuck Crapcom stopped making them, just to make some shitty looking liveaction RE movie that's supposedly more accurate to the games, even Leon (the whitest guy ever, who evn has an Asian fetish.) is turned into a Mexican guy and Jill Valentine became a Black woman, lol.
LIke nah. I'd rather see Alice again. She was cute, and she's actually a believable fighter.

Re: Vidya with legitimately good "writing."

by CENSORED » Wed May 26, 2021 10:04 am

I've seen enough of RE8, to the point where I think I would enjoy it, as an RE at least. (rather than as a shooter)
It has enough of the crazy that I normally associate with the RE series.
Yeah the game gets pretty crazy. RE7 does too around the halfway point (Ethan has a chainsaw duel with Jack Baker).
One thing I liked was how they went into this 1800s style alchemy, as a predecessor of the more clinical viral research you see in the previous games. Lady Miranda was pretty much a sorceress, or an alchemist.
Again I'm not arguing Resident Evil is some high brow thoughtful masterpiece of narrative, I just think it has a fun setting that is conductive to games where you shoot monsters in the face.

It really does suck as a shooter though, it really comes across in the mercenary mode which plays like shit, and is actually the worst extra mode in any RE game ever made.
That sounds has bad as that Lovecraft Elder Gods, Outer gods Darleth bullshit where Darleth's benevolent gods function like Christcuck Saviors.
Yeah it sounds pretty stupid to me. The Umbrella Corps have only appeared in two games for now, their titular online game (which nobody played because it sucked lol) and RE7. They also appeared in the Heavenly Island manga.
https://residentevil.fandom.com/wiki/Umbrella_Corps
In UC, they are portrayed as a PMC made up of ex-umbrella soldiers (At least they're implied to be, since they know who HUNK was) collecting viral samples for the highest bidder.
In RE7, they are conducting a joint operation with the BSAA and they claim to be a peace-keeping organization seeking to "right the wrongs" of Umbrella.

Now the conclusion I would come to, is that that is the public face of the UCs. As in they actually pose as a peace-keeping organization, while taking bribes under the table.
The conclusion the fanbase came to, is that they're actually two different organizations with the same exact logo and name, except one is good, and the other one is evil lol.

I believe my understanding of the situation is more likely, considering that by the time RE8 comes around, the BSAA is shown as a corrupt organization, as a direct follow-up for their dealings with the UCs in RE7. I can't exclude the idea that Capcom will actually settle for a showdown between "good umbrella" and "evil umbrella" though.

The online mode of UC also has voice clips from Albert Wesker which might indicate he is indeed alive, though I would take that with a grain of salt.

It might just be an online mode easter egg
It's funny how WW2 shaped a lot of the current establishment & dogma of the current-day world. Modern day Japan is basically run by a political system that was formed by 6 Yakuza families (Ryoichi Sasakawa, Yoshio Kodama, Nobosuke Kishi to name a few) who were freed by General Mcarthur for the sole purpose of murdering Communists. Kinda funny though, how Japan is still in Kill-Commie mode while 2021 USA are full blown Communist-symphathizers.
A similar thing happened in Italy after WW2, when loads of mafia leaders were freed by the americans and subsequently gained positions of political power.
History books regard this as an "oopsie" on the part of american troops, who assumed they were communist political prisoners. This justification is so fucking stupid it's hilarious, because even during WW2, I doubt american troops would just randomly free communist political prisoners.
GrandGrandWizard Grandpappi Bush actually had his business sieged by the USA due to his Nazi-affilations, and supplying them with arms, but his son HW Bush (Raygun's VP), later went on to become the director of the USA CIA, Criminal organization. The CIA created most of the motherfuckers that they've supposedly fought against lol.
Wasn't the original CIA basically just Skull & Bones?
Either way, even Hitler was directly inspired & funded by the USA, history has been completely whitewashed in regards of the American Eugenics Society & how their research provided the basis for Hitler's ideology, and the role that Wall Street had in funding the National Socialist party. The USA's foreign policy was always to arm a threat, in order to face a different threat, that in turn they originally armed to face a different threat lol.

Even Resident Evil got a bit into that with their alphabet agencies funding terrorism in order to create a threat they would then react to, in order to have legislators allocate more power to them so I guess that while I make fun of RE's plots, they actually have smarter writing than 100% of modern american "entertainment" which is written specifically by social engineers to dumb down the population to the level of animals.

Hell even the fucking star wars prequels hinted at the construction of the anti-terrorism surveillance state, and how it would eventually label its own citizens as "terrorists", which is exactly what is going on nowadays in that shithole of a "country" where everyone who is even moderately anti-state, or against the mainstream is labelled as a Nazi racist.

Now granted, the American government actually sanctioned the poisoning of blacks
https://en.wikipedia.org/wiki/Tuskegee_Syphilis_Study (even fucking wikipedia still states this fact LOL!!!)
But turns out they actually love diversity, & immigrants who are not, in fact, imported en-masse to serve as a slave class for high level capitalists. It's a completely independent decision on the part of millions of people to displace themselves, and work high risk, highly debilitating job for a meager pay & no rights, that they all come to together as one. One who would oppose slavery, oops sorry, I mean asylum, is in fact a racist who doesen't like seeing all those darkies on their cotton plantations.

I really got spoiled as a kid because a lot of entertainment contained all sorts of anti-statist messages, and I just took it for granted until every single piece of western entertainment became a piece of propaganda that you consume to learn how to worship your superiors. Even the fucking simpsons became a tool for shilling whatever they were paid to that week lol, I happened to watch a random recent episode and lisa simpson has a whole fucking monologue on how GMOs are actually good for you and a tool of freedom and liberalism to make everyone happy.

I remember playing Beyond Good & Evil as a kid, not a game I think about that often, but even that had a message on how terrorism & anti-terrorism are two faces of the same coin, financed by the same people in order to enact control over the population. The planet is under attack by "aliens" and the Alpha Sections show up to stop said terrorist attacks, you can even read in-game propaganda papers portraying them as valiant heroes until it is revealed that both sides are actually one and the same, and the Alpha sections are a front for state sanctioned human trafficking.

Killer7 went into that as well, but a lot of people are confounded by the final scene. (Most people are confounded by the game in general because they don't understand politics, so they default to thinking it's a game about magic lol.)

The supposed terrorist leader, is revealed as being the bound & gagged servant that allowed for the existance of the Killer7 in the first place. DAMN, WHAT COULD IT POSSIBLY MEAN!?
Hand in Killer7 even outright states that the balance of power where the Heaven Smile would provide terrorism, and the Killer7 would be allowed to destroy them was pre-ordained.
I'm not sure if Leon is a statist or not (it doesn't matter. He's going to betray the USA & join Ada by the end of RE9/X or whatever, LOL!), and Ada's crew are the most likely to either be the main antagonists or the main protagonists since they seem to fuck over everyone. I was laughing by the time Rev 1 ended, both coz Chris finally grabbed Jill's ass (He just wanted to take her gun to kill a zombie, but Jill was like, "oh you finally showed some affection, I guess you're not gay- OH NEVERMIND!") and when it finally revealed that Rand & Jessica are actually part of the same crew. It's like what? Jessica was trying to kill him every single time she came across him in the current timeline.
Leon is always portrayed as a faithful aide to the president. However, the president (we have seen two of them for now, Graham and whatever the old man in RE6 was called) is constantly depicted as powerless when facing private organizations.
The state is not portrayed as guiltless though, he originally was recruited as an agent through blackmail to ensure the safety of Sherry Birkin. I guess he managed to rise through the ranks after saving the president's daughter & refusing to fuck her in RE4.
In Darkside Chronicles, it's even revealed that Krauser joined Wesker's HCF specifically because the Army would just dump him after he got injured in the field.

That's why I think it's a fun setting for the series as a whole, there is no "good faction" at all in the RE universe (I forget if Terrasave was ever depicted as being corrupt as well, but I wouldn't be surprised) and each organization is out to line their own pocket. It could potentially go on forever and still be engaging.
RE8 ends with a timeskip where we are shown Ethan's daughter as an adult with mold superpowers (lol there's so many x-men super powered people now, yet they never show up again. Post-RE5 Jill, Sherry, Manuela, now Rose too.) and a lot of people took that as a confirmation that the series will indeed skip forward 20 or so years, but I doubt it will be that drastic. We already got a lot of games set in betweeen previous releases (both revelations games, both chronicle games, re0 etc.) and re8 hints at conflicts going on in present time that are yet to be resolved. Rose's epilogue is probably a lose thread they might pick up at some later point in time, much like Barry's fucking daughter housing the spirit of Albert Wesker's secret mutant sister (LOL!) which was never brought up ever again

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